I clicked on one of the links in the article, the one for "a distinct and inferior" race of people, and learned some interesting things. He wasn't all good, but he wasn't all bad either. Unsurprisingly, he was a man of the times he lived in, and it sounds like he was a pretty good one in many ways. Not in all ways, certainly, but a better man than you'd think if all you knew about him was that he was an "anti-abolitionist" who had owned slaves. Anyway, here's an excerpt from the link, Snow-Storm in August by Jefferson Morley:
Wednesday, August 31, 2016
Francis Scott Key (biographical details)
I clicked on one of the links in the article, the one for "a distinct and inferior" race of people, and learned some interesting things. He wasn't all good, but he wasn't all bad either. Unsurprisingly, he was a man of the times he lived in, and it sounds like he was a pretty good one in many ways. Not in all ways, certainly, but a better man than you'd think if all you knew about him was that he was an "anti-abolitionist" who had owned slaves. Anyway, here's an excerpt from the link, Snow-Storm in August by Jefferson Morley:
Sunday, August 21, 2016
Freedom of Agency
"And it must needs be that the devil should tempt the children of men, or they could not be agents unto themselves; for if they never should have bitter they could not know the sweet." D&C 29:39
"And it is given unto them to know good from evil; wherefore they are agents unto themselves, and I have given unto you another law and commandment." Moses 6:56
"For the earth is full, and there is enough and to spare; yea, I prepared all things, and have given unto the children of men to be agents unto themselves." D&C 104:17
The scriptures say that we are agents unto ourselves, with the freedom to choose good or evil. The most grammatically and doctrinally accurate term to describe the privilege that we have is not "free agency" (ungrammatical and misleading to some people) nor "moral agency" (doctrinally incomplete, omits to mention what kind of moral agency we have) but rather "freedom of agency."
We are *free* agents. We have the privilege of choosing with whom to align ourselves, whether God, man, or the devil. And if we choose God, our Father, and follow in the footsteps of His Son and strive to keep all of his commandments out of love for Him, we shall inherit His kingdom and one day become like Him, through the Atonement of Christ. And anyone who does not admire God or love His law can choose to do something else, and He will regretfully allow it.
That is what freedom of agency is about.
~B.C.
--
If I esteem mankind to be in error, shall I bear them down? No. I will lift them up, and in their own way too, if I cannot persuade them my way is better; and I will not seek to compel any man to believe as I do, only by the force of reasoning, for truth will cut its own way.
"Thou shalt love thy wife with all thy heart, and shalt cleave unto her and none else."
Friday, August 19, 2016
Book of Mormon hypothetical
Also I would add, "Your attitudes toward monarchy are way too positive too. Your characters may object, but it's on purely pragmatic grounds, while speaking positively of the theoretical virtues of a good king. This is anachronistic for a book which was purportedly written in 1830, in New England no less, with memories of British misrule still vivid."
"It's an obvious fraud," I would say.
~Max Wilson, August 12, 2012
--
If I esteem mankind to be in error, shall I bear them down? No. I will lift them up, and in their own way too, if I cannot persuade them my way is better; and I will not seek to compel any man to believe as I do, only by the force of reasoning, for truth will cut its own way.
"Thou shalt love thy wife with all thy heart, and shalt cleave unto her and none else."
Tuesday, August 16, 2016
A Chorus Line: The Sequel
Michael Blevins (who plays Mark): "I got to do a McDLT commercial and assistant choreographed 'How to Be a Man' (a kid TV show starring Capt. Kangaroo and Melba Moore). I'm being considered for a Broadway show, but in this business you can't really get excited about anything until it's signed on paper."
Yamil Borges (Morales): "It's very ironic. Here I am with my first major motion picture and I haven't worked since April."
Jan Gan Boyd (Connie): "After the film, I took more acting lessons and starred with Robert Ito and Paul Winfield in an hourlong after-school drama called 'War Between the Classes.' I'm up for three films but . . . you never know."
Cameron English (Paul): "I'm waiting for some meaningful part to come along. Meanwhile, my friend and I are developing a line of hand-painted greeting cards."
Tony Fields (Al): "After completing seven months of intense work filming 'Chorus Line,' I returned to L.A. and hit a severe 'post-partum psychosis,' so to speak. I spent the last year getting a good handle on my life. Now I'm ready for anything."
Nicole Fosse (Kristine): "I danced on Michael Blevins' 'How to Be a Man,' and . . . you know, a little of this and a little of that. Mostly I'm just taking it one step at a time."
Vicki Frederick (Sheila): "Just finished a film, 'Stewardess School.' But right now I'm being a mom for my daughter Amanda. There's nothing definite in the future."
Michelle Johnston (Bebe): "After the film, I assisted choreographer Jeffrey Hornaday on the Disney 3-D film 'Captain Eo,' starring Michael Jackson. I can't honestly say that dancing pays my rent because I live with my parents at Hermosa Beach."
Janet Jones (Judy): "I just finished filming 'American Anthem' with Olympic gold medalist Mitch Gaylord (she co-stars as his love interest). It was very strenuous. I'm taking a break, then a vacation. There are some things in the works but nothing definite."
Pam Klinger (Maggie): "After the shooting, I came to L.A. for a couple of months to try my luck. Now I'm back with the Broadway company doing Maggie again, but I'm still trying to get some film or TV work going in L.A."
Audrey Landers (Val): "My newest album, 'Paradise Generation,' went platinum overseas so I'm continuing with my European concert tours. My sister Judy and I are doing an album that I'm producing and my film 'Texas Heat' comes out next March."
Terrence Mann (Larry): "I went from 'Chorus Line' to 'Cats' to a space/horror film called 'Critters' to a space/roller-skate thing called 'Solar Babies.' I can't complain, because I'm an actor and I'm getting by on my acting."
Charles McGowan (Mike): "I've been looking at a couple of scripts. The best one is Tony Bill's project 'Five Corners.' If I get it, I'll play a villain. Meanwhile, I hope to do some commercials."
Alyson Reed (Cassie): "I did a Japanese commercial, took a long-overdue break, turned down some Broadway shows and refused two scripts. I'd love to work but I'm waiting for the right project."
Justin Ross (Greg): "I'm in the process of adapting my club act into an Off-Broadway piece. Meanwhile, I'm hoping for the best, taking my vitamins, have stopped smoking and am eating well."
Blane Savage (Don): "I appeared in a Toyota industrial film, toured with singer Lynda Carter's revue, am up for some pilots and will accept a good role if you have one for me. Call. . . ."
Matt West (Bobby): "I've been pondering my destiny while working on my house in Connecticut."
Gregg Burge (Richie): Unavailable for comment. He's in the new Broadway hit "Song and Dance."
So poignant. It's like they were actually playing themselves the whole time.
-B.C.
--
If I esteem mankind to be in error, shall I bear them down? No. I will lift them up, and in their own way too, if I cannot persuade them my way is better; and I will not seek to compel any man to believe as I do, only by the force of reasoning, for truth will cut its own way.
"Thou shalt love thy wife with all thy heart, and shalt cleave unto her and none else."
Monday, August 8, 2016
Voting fraud
http://www.nationalreview.com/article/438754/james-okeefe-voter-fraud-videos-prove-voter-ID-laws-needed
Dickerson, the anti-voter ID columnist for the Detroit Free Press, ignored the O'Keefe videos that showed the filmmaker being offered ballots. O'Keefe's investigation, Dickerson said, was nothing more than a "social-media circus." He concluded that "although [O'Keefe] and others have been advocating for tougher voter-I.D. laws for years on the grounds that fraud is rampant, none has identified a single instance in which a U.S. election turned on counterfeit votes." But there certainly are examples of elections being overturned for reasons of fraud, including mayoral elections in Miami and East Chicago, Ind.
We've also seen clear evidence of fraud in more important races. In 2008, illegal felon voters appear to have swung the outcome of the critical 2008 Minnesota Senate election. The day after the election, GOP senator Norm Coleman had a 725-vote lead, but a series of recounts over the next six months reversed that result and gave Democrat Al Franken a 312-vote victory. The outcome had a significant impact because it gave Democrats the critical 60th Senate vote they needed to block GOP filibusters. Franken's vote proved crucial in the passage of Obamacare in the Senate.
After Franken was sworn in, a conservative group called Minnesota Majority looked into claims of voter fraud. Comparing criminal records with voting rolls, the group identified 1,099 felons — all ineligible to vote — who had voted in the Franken–Coleman race. Prosecutors were ultimately able to convict only those who were dumb enough to admit they had knowingly broken the law, but that added up to 177 fraudulent voters. Nine out of ten suspect felon voters contacted by a Minneapolis TV station said they had voted for Franken. Minnesota Majority also found all sorts of other irregularities that cast further doubt on the Al Franken victory results. It's noteworthy that evidence of fraud and irregularities in Minnesota had to be gathered by a private group. The fact is that prosecutions for voter fraud are rare in part because the crime is so hard to catch, the level of proof required is high, the priority in filing such cases is low, and district attorneys are reluctant to pursue cases that will anger half of the ruling political class.
-Max
--
If I esteem mankind to be in error, shall I bear them down? No. I will lift them up, and in their own way too, if I cannot persuade them my way is better; and I will not seek to compel any man to believe as I do, only by the force of reasoning, for truth will cut its own way.
"Thou shalt love thy wife with all thy heart, and shalt cleave unto her and none else."
Tuesday, August 2, 2016
5E rule variant: heavy obscurement
This does several things:
(2) Eliminates the single most annoying thing about binary advantage (that heavy obscurement alone cancels out any number of disadvantage conditions like long range + prone + restrained + frightened, etc.).
(3) Makes more sense, physically. A failed melee attack can represent a successful parry, but a ranged attack cannot generally be parried--a failed attack just represents a miss. Missing on a ranged attack is easier than missing on a melee attack, because melee attacks can be redirected in-flight. Thus, it makes sense that being unseen helps melee attacks but not ranged attacks. Under this rule, camouflage will still help you defensively, but the fact that your foe doesn't know where exactly you are hiding in that bush won't somehow make you better at shooting him.
(4) Gives more of a niche for melee in the game, especially for night-fighting, because when it's dark melee attacks are resolved normally (if neither side has darkvision) but ranged attacks are at disadvantage.
-Max
Saturday, July 9, 2016
Nuclear War (False Alarm)
Five ballistic missiles were heading towards the Soviet Union from the west coast of the US.
On the monitor in front of Petrov the word "launch" flashed repeatedly in red. The horror of what was unfolding in front of him threatened to overwhelm the officer and he was initially frozen with fear.
If he believed his eyes he was witnessing a preemptive strike by the US, which could kill thousands of his people – the start of World War III.
Protocol demanded that Petrov, then 44, immediately telephone a senior Kremlin official.
However, he hesitated. The lieutenant colonel knew his call would probably trigger a retaliatory attack and a devastating nuclear war could ensue.
He was suspicious that Soviet ground radar had not picked up the approaching missiles. He was also mistrustful of the satellite technology, which was still in its infancy.
As the most senior man in the bunker, he faced an awful choice – follow the rules and make the call or trust his instincts and simply do nothing.
Petrov took the second option and reported the incident as a false alarm.
As the minutes ticked by his heart was racing and he could feel beads of sweat trickling down his back. Petrov's story is told in a new drama-documentary about his life, The Man Who Saved The World, which reveals how close the world came to nuclear war on the night of September 26, 1983.
"I took a gamble," admits Petrov.
"It was probably 50:50 but I had a funny feeling in my gut."
-Max
--
If I esteem mankind to be in error, shall I bear them down? No. I will lift them up, and in their own way too, if I cannot persuade them my way is better; and I will not seek to compel any man to believe as I do, only by the force of reasoning, for truth will cut its own way.
I could not love thee, dear, so much,
Loved I not Honor more.
South China Sea
http://qz.com/705223/where-exactly-did-chinas-nine-dash-line-in-the-south-china-sea-come-from/
Under Unclos, coastal nations get an exclusive economic zone (EEZ) 200 nautical miles from their shores. In that zone they have sole exploitation rights over all natural resources, though other nations have the freedom of navigation and overflight. The waters within 12 nautical miles are "territorial waters," where countries have essentially full sovereignty.
An EEZ also applies to the area around a country's islands too—so whoever controls the Spratlys and Paracels, for instance, also gets a large chunk of ocean to go with them. China's nine-dash line not only encompasses those strategic bits of rock but also overlaps with several countries' EEZs. [snip]
China's provocations operate at various levels. The most basic is sending fishing trawlers to fish in other countries' EEZs. It backs them up with refueling ships—disguised as fishing boats—and even sends its own coast guard to extricate them when they get caught. This sort of behavior has prompted Indonesia, for one, to beef up its military presence and turn to nano-satellites to better track potential trespassers in its waters.
China has also built artificial islands islands in the South China Sea by pumping sand onto live coral reefs and then paving them over with concrete. This kind of action—which also does great environmental damage—gives China a base (paywall) for air and sea patrols.
The next level is to act as if these artificial islands are real land, with their own EEZs and territorial waters. Under Unclos, such artificial islands don't have maritime rights, and nor do submerged reefs. But in a "freedom-of-navigation operation" in May, the US sent a naval vessel deliberately within 12 nautical miles of the Spratly archipelago's Fiery Cross Reef, on top of which China has built an island. (It has a runway for fighter jets, a hospital with its own garden, and even a farm with about 500 animals.) In response, China scrambled jets and shadowed the US vessel with three warships, ordering it to leave the area.
-Max
--
If I esteem mankind to be in error, shall I bear them down? No. I will lift them up, and in their own way too, if I cannot persuade them my way is better; and I will not seek to compel any man to believe as I do, only by the force of reasoning, for truth will cut its own way.
I could not love thee, dear, so much,
Loved I not Honor more.
Friday, July 8, 2016
Synaptic pruning
You might find this interesting.
http://www.fastcompany.com/3059634/your-most-productive-self/your-brain-has-a-delete-button-heres-how-to-use-it
...Researchers are just starting to unravel this mystery, but what they do know is the synaptic connections that get used less get marked by a protein, C1q (as well as others). When the microglial cells detect that mark, they bond to the protein and destroy—or prune—the synapse...
WHY SLEEP MATTERS
Have you ever felt like your brain is full? Maybe when starting a new job, or deep in a project. You're not sleeping enough, even though you're constantly taking in new information. Well, in a way, your brain actually is full.
When you learn lots of new things, your brain builds connections, but they're inefficient, ad hoc connections. Your brain needs to prune a lot of those connections away and build more streamlined, efficient pathways. It does that when we sleep.
Your brain cleans itself out when you sleep—your brain cells shrinking by up to 60% to create space for your glial gardeners to come in take away the waste and prune the synapses.
Have you ever woken up from a good night's rest and been able to think clearly and quickly? That's because all the pruning and pathway-efficiency that took place overnight has left you with lots of room to take in and synthesize new information—in other words, to learn...
BE MINDFUL OF WHAT YOU'RE MINDFUL OF
And in fact, you actually have some control over what your brain decides to delete while you sleep. It's the synaptic connections you don't use that get marked for recycling. The ones you do use are the ones that get watered and oxygenated. So be mindful of what you're thinking about.
If you spend too much time reading theories about the end of Game of Thrones and very little on your job, guess which synapses are going to get marked for recycling?
-Max
--
If I esteem mankind to be in error, shall I bear them down? No. I will lift them up, and in their own way too, if I cannot persuade them my way is better; and I will not seek to compel any man to believe as I do, only by the force of reasoning, for truth will cut its own way.
I could not love thee, dear, so much,
Loved I not Honor more.
Wednesday, July 6, 2016
Dark Sun Character Trees
CHARACTER TREES
DARK SUN™ campaigns are set in a violent world. Powerful magics and psionics, desperate hordes of raiders, and even the unforgiving desert wastes all conspire against player characters—death is not at all uncommon on Athas, nor is it uncommon for player characters in DARK SUN campaigns.
Replacing a fallen player character of high level with a novice first level character is never satisfying for the player. Also, where this new character fits into the plot is usually contrived on the spot.
In DARK SUN campaigns, players are encouraged to use character trees, where they play with only one character at a time, but they have four to call upon at the beginning of any particular adventure.
In brief, a character tree consists of one active character (which the player is using as his player character) and three inactive characters. the active character takes part in the adventure, performing actions in the campaign world. When a new adventure begins, the player may switch to one of his inactive characters or keep his previously active character to continue play.
SETTING UP A CHARACTER TREE
To begin a character tree, a player should completely roll up four characters. Once this is done, the player selects the character that he intends to run for the first adventure, making that one his 'active" character. the other three are inactive.
Alignment
The four characters that make up a player's character tree are unrestricted as to class or race; any combination is acceptable. However, the alignment of these characters is restricted. All of the four characters in a character tree must be either good, neutral, or evil. Devotion to chaos or law makes no difference, however.
CHANGING CHARACTERS
There are three instances when a player may switch the character he wishes to use in play: between adventures, during an adventure, or upon an active character's death.
Between Adventures
When an adventure is concluded (in the eyes of the DM, that is), a player may switch his active character for an inactive one. The player is not obligated to do so, and may keep one character active through any number of consecutive adventures.
During an Adventure
Within the scope of the campaign world, calling upon another character to replace the active character requires a substantial investment in time, whether for sending messages or journeying and searching for the transient inactive characters of the tree (psionics and magic may mahe this task easier, but cannot solve all the problems). The DM should sparingly allow players to switch their active character during an adventure, and usually impose a 3d6 day delay. The DM should never allow switching during critical or dangerous scenes of an adventure. Any switching of characters during an adventure is subject to the discretion of the DM, who may freely veto any request to do so.
Upon an Active Character's Death
When the active character dies, one of the inactive characters on the tree is assumed to arrive on the scene within one day (if possible). The player picks which inactive character will arrive and must subsequently roll a new first-level character to occupy the vacated spot on the tree. If circumstances mahe it difficult for a new character to arrive, the DM may be forced to extend the period before the newly activated adventurer arrives.
CHARACTER ADVANCEMENT
The active character in a campaign receives experience points and advances in levels just as described in the Player's Handbook.
THE STATUS OF INACTIVE CHARACTERS
Inactive characters are not NPCs or followers. They aren't involved in the adventure at any time. At no time will a player's active and inactive characters come into contact in the campaign world.
USING THE CHARACTER TREE TO ADVANTAGE
The character tree's chief purpose is to give every player a pool of adventurers to choose from for different situations or when one of his characters dies. The player is familiar with these characters and can apply their strengths more readily than he might be able to with freshly created characters. However, if care is taken, the character tree can be a valuable tool to the player in an extended campaign.
EXCHANGES BETWEEN CHARACTERS
Even though characters are on the same tree, they cannot freely exchange equipment, magical items, cash, or personal possessions. Keep separate lists for all such items. In some instances, if there is a compelling reason to do so, characters may exchange important items or information, but this is an option that can be easily abused. In general, items stick with the original character and that's that.
--
If I esteem mankind to be in error, shall I bear them down? No. I will lift them up, and in their own way too, if I cannot persuade them my way is better; and I will not seek to compel any man to believe as I do, only by the force of reasoning, for truth will cut its own way.
I could not love thee, dear, so much,
Loved I not Honor more.
Friday, June 24, 2016
Bounded Accuracy
Conventional D&D wisdom tells us that the maxim "the numbers go up" is an inherent part of the class and level progression in D&D. While that might be true, in the next iteration of the game we're experimenting with something we call the bounded accuracy system.
The basic premise behind the bounded accuracy system is simple: we make no assumptions on the DM's side of the game that the player's attack and spell accuracy, or their defenses, increase as a result of gaining levels. Instead, we represent the difference in characters of various levels primarily through their hit points, the amount of damage they deal, and the various new abilities they have gained. Characters can fight tougher monsters not because they can finally hit them, but because their damage is sufficient to take a significant chunk out of the monster's hit points; likewise, the character can now stand up to a few hits from that monster without being killed easily, thanks to the character's increased hit points. Furthermore, gaining levels grants the characters new capabilities, which go much farther toward making your character feel different than simple numerical increases.
Now, note that I said that we make no assumptions on the DM's side of the game about increased accuracy and defenses. This does not mean that the players do not gain bonuses to accuracy and defenses. It does mean, however, that we do not need to make sure that characters advance on a set schedule, and we can let each class advance at its own appropriate pace. Thus, wizards don't have to gain a +10 bonus to weapon attack rolls just for reaching a higher level in order to keep participating; if wizards never gain an accuracy bonus, they can still contribute just fine to the ongoing play experience.
This extends beyond simple attacks and damage. We also make the same assumptions about character ability modifiers and skill bonuses. Thus, our expected DCs do not scale automatically with level, and instead a DC is left to represent the fixed value of the difficulty of some task, not the difficulty of the task relative to level.
We think the bounded accuracy system is good for the game for a number of different reasons, including the following:
Getting better at something means actually getting better at something. Since target numbers (DCs for checks, AC, and so on) and monster accuracy don't scale with level, gaining a +1 bonus means you are actually 5% better at succeeding at that task, not simply hitting some basic competence level. When a fighter gets a +1 increase to his or her attack bonus, it means he or she hits monsters across the board 5% more often. This means that characters, as they gain levels, see a tangible increase in their competence, not just in being able to accomplish more amazing things, but also in how often they succeed at tasks they perform regularly.
Nonspecialized characters can more easily participate in many scenes. While it's true that increases in accuracy are real and tangible, it also means that characters can achieve a basic level of competence just through how players assign their ability bonuses. Although a character who gains a +6 bonus to checks made to hide might do so with incredible ease, the character with only a naked ability bonus still has a chance to participate. We want to use the system to make it so that specialized characters find tasks increasingly trivial, while other characters can still make attempts without feeling they are wasting their time.
The DM's monster roster expands, never contracts. Although low-level characters probably don't stack up well against higher-level monsters, thanks to the high hit points and high damage numbers of those monsters, as the characters gain levels, the lower-level monsters continue to be useful to the DM, just in greater numbers. While we might fight only four goblins at a time at 1st level, we might take on twelve of them at 5th level without breaking a sweat. Since the monsters don't lose the ability to hit the player characters—instead they take out a smaller percentage chunk of the characters' hit points—the DM can continue to increase the number of monsters instead of needing to design or find whole new monsters. Thus, the repertoire of monsters available for DMs to use in an adventure only increases over time, as new monsters become acceptable challenges and old monsters simply need to have their quantity increased.
Bounded accuracy makes it easier to DM and easier to adjudicate improvised scenes. After a short period of DMing, DMs should gain a clear sense of how to assign DCs to various tasks. If the DM knows that for most characters a DC of 15 is a mildly difficult check, then the DM starts to associate DC values with in-world difficulties. Thus, when it comes time to improvise, a link has been created between the difficulty of the challenge in the world (balancing as you run across this rickety bridge is pretty tough due to the breaking planks, especially if you're not a nimble character) and the target number. Since those target numbers don't change, the longer a DM runs his or her game, the easier it is going to be to set quick target numbers, improvise monster attack bonuses and AC, or determine just what kind of bonus a skilled NPC has to a particular check. The DM's understanding of how difficult tasks are ceases to be a moving target under a bounded accuracy system.
It opens up new possibilities of encounter and adventure design. A 1st-level character might not fight the black dragon plaguing the town in a face-to-face fight and expect to survive. But if they rally the town to their side, outfit the guards with bows and arrows, and whittle the dragon down with dozens of attacks instead of only four or five, the possibilities grow. With the bounded accuracy system, lower-level creatures banding together can erode a higher-level creature's hit points, which cuts both ways; now, fights involving hordes of orcs against the higher-level party can be threatening using only the basic orc stat block, and the city militia can still battle against the fire giants rampaging at the gates without having to inflate the statistics of the city guards to make that possible.
It is easier for players and DMs to understand the relative strength and difficulty of things. Under the bounded accuracy system, a DM can describe a hobgoblin wearing chainmail, and, no matter what the level of the characters, a player can reasonably guess that the hobgoblin's AC is around 15; the description of the world matches up to mechanical expectations, and eventually players will see chainmail, or leather armor, or plate mail in game and have an instinctive response to how tough things are. Likewise, a DM knows that he or she can reasonably expect players to understand the difficulty of things based purely on their in-world description, and so the DM can focus more on the details of the world rather than on setting player expectations.
It's good for verisimilitude. The bounded accuracy system lets us perpetually associate difficulty numbers with certain tasks based on what they are in the world, without the need to constantly escalate the story behind those tasks. For example, we can say that breaking down an iron-banded wooden door is a DC 17 check, and that can live in the game no matter what level the players are. There's no need to constantly escalate the in-world descriptions to match a growing DC; an iron-banded door is just as tough to break down at 20th level as it was at 1st, and it might still be a challenge for a party consisting of heroes without great Strength scores. There's no need to make it a solid adamantine door encrusted with ancient runes just to make it a moderate challenge for the high-level characters. Instead, we let that adamantine door encrusted with ancient runes have its own high DC as a reflection of its difficulty in the world. If players have the means of breaking down the super difficult adamantine door, it's because they pursued player options that make that so, and it is not simply a side effect of continuing to adventure.
This feeds in with the earlier point about DMs and players understanding the relative strengths and weaknesses of things, since it not only makes it easier to understand play expectations, but it also ties those expectations very firmly to what those things are in the world. Now, we want to avoid situations where DMs feel bound by the numbers. ("Hey," says the player, "you said it was an iron-bound wooden door and I rolled a 17, what do you mean I didn't break it down?") We hope to do that by making sure we focus more on teaching DMs how to determine DCs and other numbers, and letting them adjust descriptions and difficulties based on their needs.
-Rodney Thompson, D&D designer
--
If I esteem mankind to be in error, shall I bear them down? No. I will lift them up, and in their own way too, if I cannot persuade them my way is better; and I will not seek to compel any man to believe as I do, only by the force of reasoning, for truth will cut its own way.
I could not love thee, dear, so much,
Loved I not Honor more.
Wednesday, June 22, 2016
On X-Projects
"The typical X project focused on a needed technology. Although the technique is applicable to many areas of technology, I'll stay with aerospace for the moment. One designs the best ship possible given existing technology. There are to be few to no stretches or reaches: we are not looking for new technology, we are looking to see what the best we have can do – and thereby identify what's needed next.
"The ship is built. Typically there will be three vehicles (tail numbers in the jargon). The first is flown to find out its capabilities. Then those limits are tested, and tested again. Frequently tail number One is destroyed in the test process, although that's not inevitable. Using what was learned from One, Two is modified and flown to its limits, and kept flying until there is no more to learn. Number Three makes a few token flights and goes to the Smithsonian."
It works in software too. "Build one to throw away." This is why the planning phase between sprints is important.
-Max
--
If I esteem mankind to be in error, shall I bear them down? No. I will lift them up, and in their own way too, if I cannot persuade them my way is better; and I will not seek to compel any man to believe as I do, only by the force of reasoning, for truth will cut its own way.
I could not love thee, dear, so much,
Loved I not Honor more.
Monday, May 9, 2016
On Motherhood and Fatherhood
Eve was called "the mother of all living" long before she ever gave birth to anyone.
I'm perfectly fine with perceiving "Fatherhood" as something other than biological. Ultimately all fathering is adoptive anyway. I existed (in some form) long before I had any father at all, but I'm grateful to Heavenly Father for deciding that I was worth spending effort on, for giving me a spirit and instruction and a chance to become more.
The first principles of man are self-existent with God. God himself, finding he was in the midst of spirits and glory, because he was more intelligent, saw proper to institute laws whereby the rest could have a privilege to advance like himself. The relationship we have with God places us in a situation to advance in knowledge. He has power to institute laws to instruct the weaker intelligences, that they may be exalted with Himself, so that they might have one glory upon another, and all that knowledge, power, glory, and intelligence, which is requisite in order to save them in the world of spirits. -Joseph Smith
Fatherhood is the essence of the priesthood, and parenting is the essence of divinity. There's a sign at work that says "Live as though you will die today. Learn as though you will live forever." And learning is great. But learning without teaching ultimately starts feeling empty, at least to me. Passing on knowledge, empowering and strengthening others, is the essence of a happy life. And that is fatherhood and motherhood: "to bring to pass the immortality and eternal life of [your children]."
"Love is one of the chief characteristics of Deity, and ought to be manifested by those who aspire to be the sons of God. A man filled with the love of God, is not content with blessing his family alone, but ranges through the whole world, anxious to bless the whole human race." Joseph Smith said that, and I'm persuaded that this is what is meant by the scripture which says, "In the celestial glory there are three heavens or degrees; And in order to obtain the highest, a man must enter into this order of the priesthood [meaning the new and everlasting covenant of marriage]; And if he does not, he cannot obtain it." That order of the priesthood is the desire to bless the whole human race.
-Max
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If I esteem mankind to be in error, shall I bear them down? No. I will lift them up, and in their own way too, if I cannot persuade them my way is better; and I will not seek to compel any man to believe as I do, only by the force of reasoning, for truth will cut its own way.
I could not love thee, dear, so much,
Loved I not Honor more.
Thursday, May 5, 2016
Drinking and Intellectual Independence
For Trump, teetotaling was ingrained in him by his older brother Fred, who struggled with alcoholism.
"I learned a lot from my brother, Fred," Trump told Forbes. "He set an example. It wasn't, maybe, the example that people would think, but it really was, in its own way, an example. That here was this fantastic guy, who got caught up in the alcohol, and he ultimately died from alcoholism."
"I used to say that I didn't drink because of Fred, I would never drink."
Linked from that article was this one, which had a quote from Warren Buffet that I really appreciate:
Warren Buffett: You don't need a lot of brains in this business. I've always said if you've got an IQ of 160, give away 30 points to somebody else, because you don't need it in investments. What you need is emotional stability. You have to be able to think independently, and when you come to a conclusion you have to really not care what other people say. Just follow the facts and your reasoning. That's tough for a lot of people. But that part, I was just lucky with. I was born that way.
SF: But what was that extra thing? So many will acknowledge that, and yet, as we saw in the current crisis, they panicked while you went into seemingly potential disasters like GE and Goldman Sachs.
WB: I can't really tell you. I didn't learn it in school or anything. It never bothered me if people disagreed with what I thought, as long as I felt I knew the facts. There's a whole bunch of things I don't know a thing about. I just stay away from those. I stay within what I call my circle of competence. Tom Watson [IBM founder] said it best. He said, "I'm no genius, but I'm smart in spots, and I stay around those spots."
Emphasis added.
-M
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If I esteem mankind to be in error, shall I bear them down? No. I will lift them up, and in their own way too, if I cannot persuade them my way is better; and I will not seek to compel any man to believe as I do, only by the force of reasoning, for truth will cut its own way.
I could not love thee, dear, so much,
Loved I not Honor more.
Tuesday, April 26, 2016
Reputation in 5E
-B.C.
Saturday, April 23, 2016
Mrs Palmer's memory
I remember the excitement stirred up among some of the people over Joseph's First Vision, and of hearing my father contend that it was only the sweet dream of a pure minded boy. One of our church leaders came to my father to remonstrate against his allowing such close friendship between his family and the "Smith Boy," as he called him. My father defended his own position by saying that Joseph was the best help he had ever found. He told the churchman that he always fixed the time of hoeing his large field to that when he could secure the services of Joseph Smith, because of the influence that boy had over the wild boys of the neighborhood, and explained that when these boys, or young men, worked by themselves much time would be spent in arguing and quarreling, which often ended in a ring fight. But when Joseph Smith worked with them, the work went steadily forward, and he got the full worth of the wages he paid.
Harriet Tubman
It has been mentioned that Harriet never asks anything for herself, but whenever her people were in trouble, or she felt impelled to go South to guide to freedom friend or brother, or father and mother, if she had not time to work for the money, she was persistent till she got it from somebody. When she received one of her intimations that the old people were in trouble, and it was time for her to go to them, she asked the Lord where she should go for the money. She was in some way, as she supposed, directed to the office of a certain gentleman in New York. When she left the house of her friends to go there, she said, "I'm gwine to Mr.--'s office, an' I ain't gwine to lebe there, an' I ain't gwine to eat or drink till I git enough money to take me down after the ole people."
She went into this gentleman's office.
"What do you want, Harriet?" was the first greeting.
"I want some money, sir."
"You do? How much do you want?"
"I want twenty dollars, sir."
"Twenty dollars? Who told you to come here for twenty dollars?"
"De Lord tole me, sir."
"Well, I guess the Lord's mistaken this time."
"I guess he isn't, sir. Anyhow I'm gwine to sit here till I git it."
So she sat down and went to sleep. All the morning and all the afternoon she sat there still, sleeping and rousing up--sometimes finding the office full of gentlemen--sometimes finding herself alone. Many fugitives were passing through Now York at that time, and those who came in supposed that she was one of them, tired out and resting. Sometimes she would be roused up with the words, "Come, Harriet, you had better go. There's no money for you here." "No, sir. I'm not gwine till I git my twenty dollars."
She does not know all that happened, for deep sleep fell upon her; but probably her story was whispered about, and she roused at last to find herself the happy possessor of sixty dollars, which had been raised among those who came into the office. She went on her way rejoicing, to bring her old parents from the land of bondage. She found that her father was to be tried the next Monday, for helping off slaves; so, as she says, she "removed his trial to a higher court," and hurried him off to Canada. One more little incident, which, it is hoped, may not be offensive to the young lady to whom it alludes, may be mentioned here, showing Harriet's extreme delicacy in asking anything for herself. Last winter ('67 and '68), as we all know, the snow was very deep for months, and Harriet and the old people were completely snowed-in in their little home. The old man was laid up with rheumatism, and Harriet could not leave home for a long time to procure supplies of corn, if she could have made her way into the city. At length, stern necessity compelled her to plunge through the drifts to the city, and she appeared at the house of one of her firm and fast friends, and was directed to the room of one of the young ladies. She began to walk up and down, as she always does when in trouble. At length she said, "Miss Annie?" "What, Harriet?" A long pause; then again, "Miss Annie?" "Well, what is it, Harriet?" This was repeated four times, when the young lady, looking up, saw her eyes filled with tears. She then insisted on knowing what she wanted. And with a great effort, she said, "Miss Annie, could you lend me a quarter till Monday? I never asked it before." Kind friends immediately supplied all the wants of the family, but on Monday Harriet appeared with the quarter she had borrowed.
But though so timid for herself, she is bold enough when the wants of her race are concerned. Even now, while friends are trying to raise the means to publish this little book for her, she is going around with the greatest zeal and interest to raise a subscription for her Freedmen's Fair. She called on Hon. Wm. H. Seward, the other day, for a subscription to this object. He said, "Harriet, you have worked for others long enough. It is time you should think of yourself. If you ask for a donation for yourself, I will give it to you; but I will not help you to rob yourself for others."
Harriet's charity for all the human race is unbounded. It embraces even the slaveholder--it sympathizes even with Jeff. Davis, and rejoices at his departure to other lands, with some prospect of peace for the future. She says, "I tink dar's many a slaveholder 'll git to Heaven. Dey don't know no better. Dey acts up to de light dey hab. You take dat sweet little child (pointing to a lonely baby)--'pears more like an angel dan anyting else--take her down dere, let her nebber know nothing 'bout [Negros] but they was made to be whipped, an' she 'll grow up to use the whip on 'em jus' like de rest. No, Missus, its because dey don't know no better." May God give the people to whom the story of this woman shall come, a like charity, so that through their kindness the last days of her stormy and troubled life may be calm and peaceful.
Tuesday, April 19, 2016
Joseph Smith's own Bible
Saturday, April 16, 2016
Paradox of Leadership
This means that there may come a time, or many times, when you see people around you even at church who embarrass you. Don't be shocked or disappointed or disillusioned. It's part of the plan. When this happens, you need to:
(1) Exercise charity. Do not judge them too harshly for their weaknesses.
(2) Realize that maybe you are the spiritual adult in the room. Be the light for them. Do not contend, but do not compromise your integrity either. Just do what is right.
In short, the answer is individual virtue. We're called to be the light of the world not only to the world but to each other. You'll know you're living the gospel right when you sometimes feel alone.
"The Son of Man hath descended below them all. Art thou greater than he?"
~B.C.
--
If I esteem mankind to be in error, shall I bear them down? No. I will lift them up, and in their own way too, if I cannot persuade them my way is better; and I will not seek to compel any man to believe as I do, only by the force of reasoning, for truth will cut its own way.
I could not love thee, dear, so much,
Loved I not Honor more.
Friday, April 15, 2016
Suddenly
~Max
Isaiah 10: 28-34
28 He is come to Aiath, he is passed to Migron; at Michmash he hath laid up his carriages:
29 They are gone over the passage: they have taken up their lodging at Geba; Ramah is afraid; Gibeah of Saul is fled.
30 Lift up thy voice, O daughter of Gallim: cause it to be heard unto Laish, O poor Anathoth.
31 Madmenah is removed; the inhabitants of Gebim gather themselves to flee.
32 As yet shall he remain at Nob that day: he shall shake his hand against the mount of the daughter of Zion, the hill of Jerusalem.
33 Behold, the Lord, the Lord of hosts, shall lop the bough with terror: and the high ones of stature shall be hewn down, and the haughty shall be humbled.
34 And he shall cut down the thickets of the forest with iron, and Lebanon shall fall by a mighty one.
--
If I esteem mankind to be in error, shall I bear them down? No. I will lift them up, and in their own way too, if I cannot persuade them my way is better; and I will not seek to compel any man to believe as I do, only by the force of reasoning, for truth will cut its own way.
I could not love thee, dear, so much,
Loved I not Honor more.